fourworlds

video

Big Ball of Change. I spent most of last week at a Prosci Change Management certification class. Instructor Stefanie Simon was brilliant, the curriculum was dead-on and my fellow students were smart and fun. I got a chance to screen this video I put together last year and thought I’d share it here as well. It will be part of a presentation Bill Howard and I will be giving this May at the ACMP Change Management Conference.

22 February 2011 change management video


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Botgirl vs. Human Trailer: The Motion Comic Version. I’m starting to really feel for Edgar Bergen, may he rest in peace. Sharing a household with a larger-than-life figment of your imagination, be it dummy or avatar, has its ups and downs. You can read her take on the situation on her blog. Although plans for a real world shoot of our reality show concept have been delayed, we put together this motion comic trailer to keep the idea moving forward.

4 January 2010 botgirl video motion comic


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Video as Sketchpad: Concept, Tools and Example

Moving ideas from an initial concept to a shared vision is one of the most challenging and rewarding aspects of both my vocational and avocational work. Over the last few years, I’ve transitioned from words to visuals earlier and earlier in the process. Since my drawing skill is not much beyond stick-figure level, I use a combination of drag and drop visualization applications to not only communicate ideas, but also to express and refine insights that are actually gained through the work of visualization.

These are some of the tools I’ve been using recently to created animated sketchpad-level visualization. All have relatively low learning curves and all allow one to rapidly move from inner thought to shareable artifact:

  • FrameForge: Developed as a filmmaker visualization tool, I’ve been using Framforge for everything from motion comic creation to image creation for presentations.
  • Second Life: Although it’s mostly used as a virtual world, Second Life is also a great platform for machinima and still image creation.
  • BoinxTV. This live video production software allows for the rapid drag and drop creation of very sophisticated video effects and compositing.
  • Motion. Although it sometimes runs slowly on my couple generation old MacBook Pro, I still end up turning to Apple’s Motion software to put together short videos.
  • Animoto. This web-based application automatically creates really slick music-synced motion graphics from images and short videos you upload.
  • iPhone. With dozens of great mutli-media programs on my iPhone, it has become my Swiss Army Knife for both anytime capture, creation and sharing.

Here’s a little video sketch that was slammed together in a couple of hours yesterday morning using BoinxTV and Motion, with materials previously created with FrameForce, Second Life and the iPhone. The use of “Avatars Everywhere” as the theme and slogan didn’t emerge until about halfway through the production.

16 November 2009 video botgirl visualization


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iphoneviz:

Drive and Dream. Shot during today’s morning commute and edited on iPhone using ReelDirector.

27 October 2009 iphone commuting video


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Botgirl Sneaks into RL - 3D HD Video Test. (Best viewed with cyan/red glasses.) I just upgraded to Frameforge Previz Studio’s Stereo 3D version. Here’s the first little experiment, a collaboration with my favorite virtual cohort, Botgirl Questi.

9 October 2009 botgirl, video 3D


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